Getting Over It is a rage-inducing physics platformer where you climb using only a hammer. Stay calm, climb high, and embrace the chaos!
Getting Over It, a Scratch game by Griffpatch, delivers a high-stakes adventure platformer experience built entirely on physics, frustration, and fiery determination. This rage-inducing climb takes place in a surreal world where a stubborn fox in a plant pot swings a hammer to conquer an endless mountain. Each pull or push demands precision, with gravity punishing even the smallest mistake. It’s quirky, colorful, and brutally addictive. Climb higher, fall harder—then get up again and swing!
PHYSICS-BASED CLIMBING GAMEPLAY
Getting Over It starts with a pot-bound feline standing at the foot of a ridiculous mountain. Using only a hammer, you need to swing, bounce, and leverage momentum to scale bizarre, oversized obstacles. No checkpoints soften the experience; one bad move means massive setbacks. Yet the journey remains hypnotizing, each successful swing fueling your hope. Your next milestone can only be unlocked by pure focus and rhythm.
Fruits, wedges, angled walls, and hidden gaps define the unforgiving climb. Progress demands a close hammer guide and understanding momentum under chaotic physics. But once airborne or sliding mid-grab, the smallest flick can spell disaster. Though the world looks playful, the terrain is engineered for rage. Still, those few golden seconds of upward flow feel incredible—so each fall, while cruel, fuels a desperate determination to try again.
Game Controls
- Mouse movement: Rotate or move the hammer
- Click and drag: Push or pull yourself using momentum
- Fast drag: Launch for long distances (riskier)
- Slow drag: For tight corners and better control